Developer resources
Learn to build games people love.
Guides, videos and tools from our studio and from developers on the network. Free to read, whether you publish with us or not.
From first build to first thousand players
A step-by-step guide to taking a game from your laptop to a live room on PlayForge.
Read the guide →Guides
Techniques that work here.
Design a game people finish in two minutes
How to build a round that is quick to learn, fair to lose and hard to put down.
PerformanceMake your game fast on a low-cost phone
Loading, memory and frame rate on the phones most of Pakistan actually uses.
Art and animationIcons and banners that get the tap
The PlayForge art kit, with sizes, safe areas and examples that work.
EarningEntry fees, rooms and reward tables
How to choose room sizes and price points that suit your game.
Live operationsKeep players coming back
Daily challenges, streaks and tournaments, without burning players out.
Local craftWriting for Urdu and English players
Fonts, right-to-left text, and why buttons and scores stay in English.
Game designFair matchmaking for small rooms
Putting players of similar skill together so every room feels winnable.
PerformanceTesting on a slow network
A simple checklist for 3G, weak signal and dropped connections.
Local craftWhat makes a great cricket game
Lessons from our own studio on delivery, timing and the sound of bat on ball.
Tools and community
Everything else you need.
Documentation
Quickstart, requirements and the full reference.
Design kit
Icon and banner templates, colours and fonts.
Sample game
A small open game that shows a full integration.
Design guidelines
How a PlayForge game should look, feel and behave.
Developer forum
Ask questions and share what you have learned.
Events and game jams
Meet-ups, workshops and competitions across Pakistan.
What’s new
Release notes for the platform, the docs and the console.
Newsletter
One email a month with new guides and events.



